UE4 is a big beastie! I thought I would give it a go to try to understand it.
The Turn Based Strategy Game example, using blueprints is a good place to start but I’m a C++ programmer. How do I turn the blueprints into code might be a good first thing to do!
The video, by Ian Shadden, is a great resource for some of the ideas that UE4 can bring to the party.